Imagine a world where a video game system was overlaid onto the regular world, without warning. In a nutshell, that's what my world is like. It's not the entire world mind, there's distinct sections which are affected by the Gate and which aren't—but it's not like powers or skills are virtual. There is a limit on who can access the Hub and that's determined by essentially what amounts to an aptitude test. If you're compatible you can become a User, and if not you get to live a life being jealous of those who could. Skill and spell use outside the Hub is heavily regulated by the government, but there's nothing functionally stopping me from teleporting from Korea to Morocco in two seconds flat, if I felt like it.
Just a lot of paperwork.
Of course with a system like that, it means the world order has had to adapt. The governments of the world work closely with the guilds of their respective countries for trade, assets, and protection... a typical bodyguard is nothing against an assassin who can literally go invisible and deafen his movements. I think you get the picture.
As far as ranking goes, Users and guilds are ranked by how successful they are using a system that takes into account money, assets, combat power, and dungeon explorations. Some guilds opt to specialize, like Master Workshop which makes most of the high end raiding consumables for the top guilds, potions, elixirs, battle tonics, and so on.
no subject
Well, I can give you a quick primer.
Imagine a world where a video game system was overlaid onto the regular world, without warning. In a nutshell, that's what my world is like. It's not the entire world mind, there's distinct sections which are affected by the Gate and which aren't—but it's not like powers or skills are virtual. There is a limit on who can access the Hub and that's determined by essentially what amounts to an aptitude test. If you're compatible you can become a User, and if not you get to live a life being jealous of those who could. Skill and spell use outside the Hub is heavily regulated by the government, but there's nothing functionally stopping me from teleporting from Korea to Morocco in two seconds flat, if I felt like it.
Just a lot of paperwork.
Of course with a system like that, it means the world order has had to adapt. The governments of the world work closely with the guilds of their respective countries for trade, assets, and protection... a typical bodyguard is nothing against an assassin who can literally go invisible and deafen his movements. I think you get the picture.
As far as ranking goes, Users and guilds are ranked by how successful they are using a system that takes into account money, assets, combat power, and dungeon explorations. Some guilds opt to specialize, like Master Workshop which makes most of the high end raiding consumables for the top guilds, potions, elixirs, battle tonics, and so on.