Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-04-05 02:03 am
Entry tags:
COMMENCE EXPERIMENT
Fun fact: Did you know that the Pacific Ocean has a surface area of 62.46 million miles? That's not even accounting for depth.
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?

meeting room
After an awkward moment, she asks: ] You...ever met her? The goddess you're praying to?
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Don't worry about it. I think a little prayer's understandable, right about now. It's my bad for interrupting you.
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[It's her way of coping.]
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[Wait. She has questions.]
You are friends with a goddess?
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[ Her gentle laugh actually enhances that grimace. ]
It's not really a normal thing, but...when I was barely grown, I met her on Ithaquack, Greek god vacation spot. She became a good friend.
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[There is a brief moment of... something. Wonder? Regret? Jealousy, maybe? Before she focuses herself once more.]
A vacationing spot--well. I suppose even the divine need to spread out a little once in a while. Is she, ah... [How to say this?] A duck?
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Yes, she is. Most of the gods I met are birds. Which, I know is probably weird to the rest of you, but...well, you know, I'm a bit surprised not to see fur or feathers.
Anyway, my uncle's...big into exploration, and my brother and I were welcome guests on his adventures. It lead to things like...you know, meeting Selene and her family.
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[There's a smile out of Rhea again.]
I am a bit envious, truly. I cannot say I have seen much of the world. Exploring it with family would have certainly made it even better.
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[ She turns her attention back outward, more to the conversation. ]
This certainly isn't the kind of seeing the world I'd recommend, at least. It's a shame for this to be an adventure.
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Family is one of life's greatest treasures. I cannot say that--
[Right. Change of conversation. Good.]
I cannot say that this what I thought of when I was younger. It is... small.
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The world's usually not closed-in like this. Half the journey is...you know, getting there. This like...packing us in like fish.
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Hopefully you'll be able to see...you know. The real thing. Not this shoddy fake world.
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