Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-04-05 02:03 am
Entry tags:
COMMENCE EXPERIMENT
Fun fact: Did you know that the Pacific Ocean has a surface area of 62.46 million miles? That's not even accounting for depth.
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?

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[So there's that.]
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[But instead we have...three or so zombies, some very smart people, and even a few clearly non-humans]
I don't get it, what kind of experiment needs all these people? I don't see a common link unless you count being made of flesh and blood.
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[The rules are kind of hard to miss, seeing as they're everywhere.]
Which seems a little...base? To say nothing of complicated. If you want to watch people die, there are plenty of people in the world to kill off. Which just brings us back to the question of "why us."
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[It could be something about their mental states is what made them chosen for this experiment, then]
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[And sadly, plausible]
I don't want anyone to die or kill, but I guess if it happens we'll find out just what's supposed to happen in here. But it'd be so much better to just not do what the Professor says.
[Shelley seems a biiiit flippant about people dying. She's a complete softie, but death doesn't seem to rattle her much, judging by the way she said that so casually.]
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As long as I'm not first against the wall, that's fine by me. I'd appreciate knowing what the point of all this is, but I'm not in a huge rush to leave, especially without any idea what's going on.
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[That's a bit of an unexpected thing. Her immediate thought is that he has nobody out there in the world that'd miss him, nor anything to do out there. Which is depressing. She already feels bad for him]
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...they may have been watching you for a while and took you at the right time, then. Stalkers.
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The profiles also seem like proof enough that some stalking has been happening. I don't know how they would know about some of the things on mine, otherwise.
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[Shelley leans on her seat, taking her blackberry out and finding this man's profile. William Birkin, oooh my. This is truly some interesting info]
Doctor Birkin, virologist! It's nice to meet you, doctor.
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[Not that it sounds like he minds that.]
So what's it like punching the Devil?
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[Take it from her, it's not good when the Devil is around]
Besides, I'd rather deal with viruses than with him any day of the week. Viruses are interesting, the Devil isn't. Virologists are like the unsung heroes of science.
[Shelley is easily impressed, really]
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[He shrugs a bit.]
Do you deal with things getting bad like that often?
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['Strange' is a huge understatement]
I know it's hard to believe, but that's how it is.
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[Shelley, there are two animals, two space rocks, like three zombies, and also a huntress from medieval times. Anyone will believe the supernatural]
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[Right. Shelley slumps on her seat]
Anyway, that Professor. Do you really think he's going to meet us face to face? You think we're going to get the chance to get our hands on him and make a few demands?
[She sure hopes so, but she doesn't think it's likely]
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