Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-04-05 02:03 am
Entry tags:
COMMENCE EXPERIMENT
Fun fact: Did you know that the Pacific Ocean has a surface area of 62.46 million miles? That's not even accounting for depth.
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?

Room 18
Nothing.
[His own voice is flat and uninviting, but it's the most he's said to anyone so far.]
Except this isn't like anywhere I've ever seen before, and I've traveled. You?
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[Like sure, you can dive underwater and explore if you want to, and there are spells and enchantments to ensure you don't have to worry about breathing but there's no real point in it. So building something underwater and somehow managing to keep everyone alive without any water getting in is both impressive and pretty damn pointless as far as Aela's concerned.
Anyway, Therion looks like the most normal individual here, which is honestly a blessing, so...]
Where are you from?
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[She doesn't have the accent...]
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No, and I'm unfamiliar with all of them. I'm from Skyrim; Whiterun, specifically.
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I don't know that one, either. Must be pretty far from Orsterra entirely.
[He shakes his head. That doesn't matter.]
Well, whatever. That won't help us figure out what's going on here. You get a set of "rules" posted by your door, too?
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No, he's right. There's no point in dwelling on something like that. It's pointless to consider such things when they have much more to worry about.]
I did, yes. Did yours also suggest murdering a fellow "test subject"?
[She's so done. This is just So Much already.]
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[...Well.]
More so than most scholars, somehow. It isn't even clear what kind of experiment this is supposed to be, beyond an excuse to treat people's lives like toys and doodads.
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[Admittedly that's all rumors and hearsay, but the Great Collapse was kind of a damning point against the College and its mages.]
It's possible the rules are merely a distraction, though there's no way to know for sure what their real goal is.
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["They're likely to do something stupid without me" is actually the sentiment here, but shhhh.]
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[That does shhhh him a moment, for some reason.]
What's that mean? "Shield" brothers, specifically. Like comrades-in-arms?
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[She sounds very proud of this, of course.]
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[Hmmm, he sort of... doesn't want to chat on this subject at all! What fun!]
Maybe it ought to be a load off your mind that they're not here, then. So all you have to look out for is yourself.
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[Despite the harsh wording, she doesn't sound annoyed by it at all.]
I trust they will be able to defend themselves in my absence, but I would prefer to return as soon as possible.
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[He considers something, then asks:]
Were you with them before waking up here? Someone always keeping an eye out for trouble, that kind of thing?
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[Or how any of this would work, really.]
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