Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-04-05 02:03 am
Entry tags:
COMMENCE EXPERIMENT
Fun fact: Did you know that the Pacific Ocean has a surface area of 62.46 million miles? That's not even accounting for depth.
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?

room 18
Um. Not a whole lot, unfortunately... I can say there are quite a lot of others here, though.
no subject
So it seems. If all of these rooms are occupied, then there are a lot of us.
[Which is... definitely kind of weird. Huh.]
no subject
[ Unsettling! ]
I'd guess none of us know what's going on here, either.
no subject
no subject
no subject
no subject
I was-- home as well, and it was a normal day. [ Only part of that is bullshit! ] And I was nowhere near the ocean, myself.
no subject
Given the state of this building, it seems likely that magic is involved. It could explain how we were pulled here and how this building remains underwater with no leaks.
no subject
You think it's magic?
no subject
[technology??? no, of course not.]
no subject
[ That's sort of bullshit!! But like she's gonna admit that. ]
no subject
We don't have technology so... advanced. I'm hardly an expert on magic, however, so the best I can do is speculate. I prefer physical weapons.
no subject
[ sure hope we don't have a terrible accident and everything floods and crumples from the pressure!!! ]
no subject
That is my hope as well.
Did your brother create things like this?
[She's noticed the past tense there, so she'll stick with it unless corrected.]
no subject
Nothing quite on this scale... but I think he could have, given the resources and time. He had an incredible talent for creating things.
no subject
[She's quiet for a moment, considering.]
What is your name? Tell me more about yourself.
[It's blunt, but not a demand.]
no subject
[ It might be sort of obvious she just has absolutely no idea where to start. ]
I'm... from Earth, I suppose, is the best place to start... considering we all seem to come from very different places.
no subject
Does the place you come from have technology similar to what we've found here?
[That seems to be the case, given what she said about her brother.]
no subject
no subject
[aela vs technology.........]
Ah, I haven't introduced myself. My name is Aela the Huntress.
no subject
[ She nods, giving her the smallest smile. ]
It's nice to meet you, Aela. You're a huntress? What is that like?
[ ..... let's not talk about her anymore!! ]
no subject
[She sounds quite proud of all of that!!]
no subject
[ She has no idea what Skyrim is like, and she isn't familiar with the term "shield-brothers," but she can infer!! So she's absolutely impressed. ]
You've been a part of the Companions your whole life, then?
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)