Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-04-05 02:03 am
Entry tags:
COMMENCE EXPERIMENT
Fun fact: Did you know that the Pacific Ocean has a surface area of 62.46 million miles? That's not even accounting for depth.
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?

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[Something's kind of bugging him about that, though. Hell if he really knows what, but there's something about it that irks him.]
Some of us invoke the name of God in our research, but that's less a profession of faith and more an indication of how powerful or influential we think our work is going to end up being. Call it arrogance if you want, I guess.
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[But she's not particularly devout in her devotion to the Divines, so it's probably fine. As long as we don't mention the Daedric Princes, at least.]
Are you familiar with places like this? Buildings that are underwater?
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[joking about dying nbd........ and speaking of that.]
What do you make of the "rules"?
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[jesus, birkin.]
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[what, like that was weird at all???? no, birkin's totally right, don't worry about it.]
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[People have always been curious about what makes people tick and a whole group of weirdoes reacting to extreme stress like this certainly does seem like something someone would be interested in.]
How long do you believe this "experiment" will last?
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Unfortunate, but that does seem likely. There's little we can do besides speculate right now, but perhaps the Professor will shed some light on the subject.
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[He'll gesture a bit toward the large screen at the far end of the room.]
The Professor probably has a different sort of device with him, one that he can talk to. The device will send the images and sound of him to that screen there, so we can see and hear him even if he's far away. That way there's no risk of anything happening to him. I'll be surprised if he's in the building.
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[She stares at the screen, trying to imagine exactly how this works before writing it off as "it's magic" and returning her attention to Birkin.]
Thank you for the explanations you've provided.
[There isn't exactly a way to express "thanks for explaining this like I'm five without being condescending" but that's the sentiment here.]
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[i guess we're gonna be re2 about this and be on a first name basis]
I'll direct any questions I have afterwards to you, then. I'm sure there will be quite a few.
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That's fine. Either way, we should probably get used to each other, seeing as we may be here for a while.
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[...]
Though my hopes aren't all that high.
[thanks, aela.]