Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-04-05 02:03 am
Entry tags:
COMMENCE EXPERIMENT
Fun fact: Did you know that the Pacific Ocean has a surface area of 62.46 million miles? That's not even accounting for depth.
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?
You awaken to a sharp jolt, like you've just hit the drop on a roller coaster. Then it passes, and you're in a bed, suddenly very clearly awake. Is that right? Were you asleep? Your memory is a little fuzzy as you come down off the adrenaline, but it puts itself into place soon enough. This is not, as one might say, your beautiful house. If you have a beautiful wife, she sure isn't here.
The positioning of the bed inside your new room gives you a very clear indication of where you are - or at least, where the building is. Above you is a decent-sized window looking out on... well, the ocean. But not in a fun beachside resort way, to say the least. Fish swim by pretty frequently, here to keep you company - but they cannot hear your screams, and do not seem particularly bothered if you tap on the glass unless they're right by it. It's thick, man.
On the bedside table, you'll find two things: a key card with a number between 1 and 25 on it (no points for guessing which one is on whose, unfortunately), and a small handheld device, a little like a smartphone but mostly like a blackberry? Remember those? Anyway, accessing it will reveal only a scarce few functions: a list of profiles, a map of the building, and a very ominous set of rules. You might try to ignore that last one! Unfortunately, you'll find them in a frame by your door. And in a frame somewhere in every room of the place, if you go out exploring at all. The tablet also has a message for you when you open it:
Greetings. Please take an hour to become accustomed to the facilities, then proceed to the meeting room north of your dormitories. Attendance is mandatory. - The Professor
But hey, it... it also lets you play Snake! Who doesn't love Snake, huh?
Anyway, head out into the halls! Make some new friends - or maybe enemies, wouldn't that be exciting? Look around a little! Just make sure to be back for whatever this meeting is - after all, you want a chance to face off with your captor, right?

living area/lounge
Did you do this? How did I get here? I was in Magiaconatus' illusion realm. That should have cut me off from the world until the moon set at least!
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Well, until it settles on a very tired glare down at the teenage girl in front of him.]
I know nothing of your "Magiacontus realm", and nor do I have an idea of how any of us got here.
[His words are rather serious, though he is taking a step back to put some space between the two of them? Because girl.]
Perhaps you shouldn't be so quick to jump to conclusions.
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Oh, I doubt that. Look at you. So you claim you were brought here out of nowhere too, then?
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Still, his mind goes to the battlefield he's supposed to be on right now, where he's supposed to kill those people, and he sighs, aggrevated--]
Yes. I shouldn't be here. My orders dictated me to stand guard elsewhere, and this place isn't it.
[That's a lie, or at least not the entire truth of the matter given that he was basically trying to intercept the protagonists, but hey, it's close enough, right???]
You can believe what you want, but standing here and interrogating me won't get you the answers you seek.
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[Anna punches the nearest lounge chair, not that it does anything.]
I was in the middle of something important. And nobody around could teleport you somewhere else?
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[...Good lord, you're filled with a lot of rage for something pretty small, huh.]
Perhaps there is something further in the building, that may be able to shed light on our circumstances.
[...So if you'll excuse him, he's just gonna try to sneak on by Anna--she's free to follow if she wants to badger him further, but good lord.]
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[Anna stalks after him, grumbling and looking around at the lights.]
High technology, not a trace of magic, and fish, fish, fish. It's ridiculous.
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It's entirely because he doesn't wanna deal with her biting his head off again. Totally, and not because of any brief sympathy. That's just your imagination.]
They must have used some sort of magic in order to make this building. Unless humanity has managed to progress to a point where they can build such structures underground, then that is the only explanation of a place like this existing.
[Hm.]
You must be familiar with a higher level of technology, I take it.
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I see. They've certainly progressed far more than I would have anticipated; not even where I come from, could humans pull off such a feat even with magic. Not without taking far too much time.
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[She seems taken aback by this, but shakes her head.]
Wherever it came from, it doesn't explain why we're here. Technology as far as I'm aware hasn't progressed to teleportation.
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[...]
Or he'll parade us around in circles, to drive us all the closer to insanity. [Lif shrugs, at any rate.] Perhaps we ought to continue looking around. There's a possibility we could find whatever it is they used to bring us here, and utilize it to get back where we belong.
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Yes, quite. Let's see if we can find anything that may be of use to us, or may at least tell us where we are. Perhaps the library would be a good place to start.
[You coming with?]
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[And they're off, then.]
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You take one end of the library, and I'll take another. That should offer us the best chance to cover all of the ground here.
[y'all are both about to be very disappointed, but Lif's already walking off to start at the nearest bookshelf and--
...]
Criminal activities. Of course there would be books on that here.
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[He's pretty sure he read that in a book somewhere??? He doesn't know.]
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