Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2021-03-26 10:35 am
Entry tags:
FINAL INVESTIGATION
Good morning, passengers. You've made landfall.
The ship arrives at the shore of the island early in the morning, suddenly grinding to a halt for the first time in weeks. A ramp is lowered directly onto the beach, and The Captain almost immediately hops down it, laughing the whole while as he does. Jones stands on the ship, not following, and The Captain addresses you:
"Don't take too long! We have business in that lighthouse, you and I."
Without another word, The Captain heads towards a path on the beach that heads lighthouse-ward, but not before turning back again.
"And Jones! Head to your ship and ready the crew for when this is over."
Jones seems... not quite content to do this, whatever it is, but after a minute or so for any last conversation, he vanishes into a wall.
With both of your captors no longer on board, the ship is quiet. Its engines are stalled, the journey over. If you wish to survive the day, you're going to have to go onto that island and face The Captain once and for all.
But first... there are some areas you definitely haven't explored yet! If you're going to go in with all the information you need, might be time to take advantage of this situation...
The ship arrives at the shore of the island early in the morning, suddenly grinding to a halt for the first time in weeks. A ramp is lowered directly onto the beach, and The Captain almost immediately hops down it, laughing the whole while as he does. Jones stands on the ship, not following, and The Captain addresses you:
"Don't take too long! We have business in that lighthouse, you and I."
Without another word, The Captain heads towards a path on the beach that heads lighthouse-ward, but not before turning back again.
"And Jones! Head to your ship and ready the crew for when this is over."
Jones seems... not quite content to do this, whatever it is, but after a minute or so for any last conversation, he vanishes into a wall.
With both of your captors no longer on board, the ship is quiet. Its engines are stalled, the journey over. If you wish to survive the day, you're going to have to go onto that island and face The Captain once and for all.
But first... there are some areas you definitely haven't explored yet! If you're going to go in with all the information you need, might be time to take advantage of this situation...

no subject
So the tape is broken up into tracks - looks like he left a few short recordings? ]
First… log, I guess? Ship’s ready for her maiden voyage, and looking better than ever! Sure as hell beats that floating lump of rotten driftwood that’s following me. Ah, just got to make a note to speak with the guys working on that little surprise in the theatre and- Hm? Oh, hey, Jones! I was just talking about you-
Bored. Don’t care to number these anymore. So! The flamethrowers didn’t work. That’s a bummer. I’m pretty sure foreman Jasper felt sorry about not double checking them, right before I hurled him off the boat. Anyway, plan B it is. Good old fashioned murder.
God I want some pretzels. Are there any pretzels on this boat? Hey! Jones! Did we put pretzels on this thing?
Captain’s log. You know, I love the suspense. Really. It’s killing me. But it’s not killing them fast enough. Now, I don’t care how many times we go back to New Year’s, it’s taking forever! You’d think a bunch of strangers might be able to get a higher body count every week? Ugh… Hm? Oh, hey. No, they’re still dying. Slowly, though. You got any ideas to, I don’t know, speed this whole operation along? ... Memories, huh? Gonna need some voodoo for that.
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no subject
[ Annnd that seems to be it, both for the notes and for this room! Good job! ]