Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2020-05-09 01:07 am
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FOURTH TRIAL
Alright, that's quite enough time. Move along towards the trial, if you would all be so kind. You know what's coming.
[ It's routine by now - go to the vault door, get let into the elevator by Angel, head down to the trial room... it's hard not to notice the losses on the ride down by now, though. Your numbers are starting to really dwindle, even if you're often spread out enough not to notice as much normally. The trial room and its podiums, too, seem more than ready and willing to remind you of the same. The red glow of the empty spaces is constant, potentially unnerving. ]
Remember that as there are two victims to consider, up to two votes may be counted at the end of proceedings. As always, I am but a direct address away, however rude you choose to make it.
Find the party or parties responsible for the deaths of your comrades. And to those parties: Good luck.
[ The screens rise!
Welcome to your fourth trial. ]
[ It's routine by now - go to the vault door, get let into the elevator by Angel, head down to the trial room... it's hard not to notice the losses on the ride down by now, though. Your numbers are starting to really dwindle, even if you're often spread out enough not to notice as much normally. The trial room and its podiums, too, seem more than ready and willing to remind you of the same. The red glow of the empty spaces is constant, potentially unnerving. ]
Remember that as there are two victims to consider, up to two votes may be counted at the end of proceedings. As always, I am but a direct address away, however rude you choose to make it.
Find the party or parties responsible for the deaths of your comrades. And to those parties: Good luck.
[ The screens rise!
Welcome to your fourth trial. ]
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[He doesn't hate EVERYONE! Everyone here. She thinks?]
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[ Tiny Birkin defense(?) squad. ]
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Before we do anything else... I think we need to determine for sure if the two murders were connected.
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The aquarium and museum are not far from each other. If the locations were more spread out, I figured it'd be more likely that the crime scenes weren't related, but they're not.
That'd make it fairly easy for either of our victims like to see something they shouldn't have, whether it was the crime scene or someone walking out from it.
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[It's not like there's any evidence pointing towards him, other than people not seeming to like him.]
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Either come up with a really good reason for why I did this that isn't "my bosses were weird people" and "I'm kind of an asshole" or knock it off.
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[A pointed look at Sly. Sorry, Mr. Cowboy.]
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[She hates thieves, too, but c'mon.]
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[He's been pretty silent, and lost in thought.]
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