Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2021-03-26 10:35 am
Entry tags:
FINAL INVESTIGATION
Good morning, passengers. You've made landfall.
The ship arrives at the shore of the island early in the morning, suddenly grinding to a halt for the first time in weeks. A ramp is lowered directly onto the beach, and The Captain almost immediately hops down it, laughing the whole while as he does. Jones stands on the ship, not following, and The Captain addresses you:
"Don't take too long! We have business in that lighthouse, you and I."
Without another word, The Captain heads towards a path on the beach that heads lighthouse-ward, but not before turning back again.
"And Jones! Head to your ship and ready the crew for when this is over."
Jones seems... not quite content to do this, whatever it is, but after a minute or so for any last conversation, he vanishes into a wall.
With both of your captors no longer on board, the ship is quiet. Its engines are stalled, the journey over. If you wish to survive the day, you're going to have to go onto that island and face The Captain once and for all.
But first... there are some areas you definitely haven't explored yet! If you're going to go in with all the information you need, might be time to take advantage of this situation...
The ship arrives at the shore of the island early in the morning, suddenly grinding to a halt for the first time in weeks. A ramp is lowered directly onto the beach, and The Captain almost immediately hops down it, laughing the whole while as he does. Jones stands on the ship, not following, and The Captain addresses you:
"Don't take too long! We have business in that lighthouse, you and I."
Without another word, The Captain heads towards a path on the beach that heads lighthouse-ward, but not before turning back again.
"And Jones! Head to your ship and ready the crew for when this is over."
Jones seems... not quite content to do this, whatever it is, but after a minute or so for any last conversation, he vanishes into a wall.
With both of your captors no longer on board, the ship is quiet. Its engines are stalled, the journey over. If you wish to survive the day, you're going to have to go onto that island and face The Captain once and for all.
But first... there are some areas you definitely haven't explored yet! If you're going to go in with all the information you need, might be time to take advantage of this situation...

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Anyway, Data's attention is drawn to the writing desk, obviously! What's going on here?]
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There's a couple papers on the desk and a bulletin board above it, for starters? ]
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okay
Anything important that our resident robotics expert can glean from these?]
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One is for those flying maintenance robots - they're referred to as surveyors, and seem equipped for, well, maintenance!
The other is for a complex humanoid animatronic - fun fact, one of the components is a shell for the hands that matches the hand Constantine found all those weeks ago. ]
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Anything else notable about the blueprints, or is it desk time?]
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Looks like some more blueprints, this time for the SS Swift herself! ]
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Anyway, noted! Data's not gonna run off to try and check that out right this second, though. What other papers are here?]
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There's also a file labelled ANGEL, for one thing. ]
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Apparently, she had the ability to manipulate energy and digital spaces, but vanished right before being heartlessly killed by a bunch of bandits. Finding her is stated as Jack's top priority once he opens a Vault that supposedly exists on the island this ritual allows him to access.
This folder is also connected to the desk by a chain, so you might need to take pictures instead of bringing the full thing. ]
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Anyway is there anything else to find on the desk here?]
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- Title brainstorm
- Audio Diary 1
- Audio Diary 2 ]
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First up, the weird lady with the mutant fish things. Uh… you know what, we’ll start easy. the Oceanologist. Simple, classy - it’s, you know, I’ll come back to it once the brain juices are flowing more.
Alright, next up is Chalk Guy! Probably something better than that… something about his job too, maybe? Yeah, probably. #1 Elevator Attendant?
Alright, now for the first - how did we end up with this many robots and robot accessories, I swear - the one with the weird anger button shit. Uh.... pft, Danger Goose, yeah, that’ll work. Pretty sure that’s a game, or something.
Now this one, this one I like. I mean she’s super going to die for the greater good, but you know. Details! Anyway, let’s go wiiiiiiiith… hey computer, what’s the first few notes from the song about the blue chick? You know, the pirate one, with the discourse? I like her.
[ It goes on like this for a while. If you want any in particular, I can write them up, but it’s just a lot of Jack Being Jack in here, apparently! ]
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...also though. Scott.]
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