Unknown Seas Mods / NPCs (
bathymetric) wrote in
unknownseas2021-03-26 10:35 am
Entry tags:
FINAL INVESTIGATION
Good morning, passengers. You've made landfall.
The ship arrives at the shore of the island early in the morning, suddenly grinding to a halt for the first time in weeks. A ramp is lowered directly onto the beach, and The Captain almost immediately hops down it, laughing the whole while as he does. Jones stands on the ship, not following, and The Captain addresses you:
"Don't take too long! We have business in that lighthouse, you and I."
Without another word, The Captain heads towards a path on the beach that heads lighthouse-ward, but not before turning back again.
"And Jones! Head to your ship and ready the crew for when this is over."
Jones seems... not quite content to do this, whatever it is, but after a minute or so for any last conversation, he vanishes into a wall.
With both of your captors no longer on board, the ship is quiet. Its engines are stalled, the journey over. If you wish to survive the day, you're going to have to go onto that island and face The Captain once and for all.
But first... there are some areas you definitely haven't explored yet! If you're going to go in with all the information you need, might be time to take advantage of this situation...
The ship arrives at the shore of the island early in the morning, suddenly grinding to a halt for the first time in weeks. A ramp is lowered directly onto the beach, and The Captain almost immediately hops down it, laughing the whole while as he does. Jones stands on the ship, not following, and The Captain addresses you:
"Don't take too long! We have business in that lighthouse, you and I."
Without another word, The Captain heads towards a path on the beach that heads lighthouse-ward, but not before turning back again.
"And Jones! Head to your ship and ready the crew for when this is over."
Jones seems... not quite content to do this, whatever it is, but after a minute or so for any last conversation, he vanishes into a wall.
With both of your captors no longer on board, the ship is quiet. Its engines are stalled, the journey over. If you wish to survive the day, you're going to have to go onto that island and face The Captain once and for all.
But first... there are some areas you definitely haven't explored yet! If you're going to go in with all the information you need, might be time to take advantage of this situation...

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Alright...here we are. With some luck we won't find any more weird voodoo!
[Let's go, Data, it's time to turn this place upside-down]
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Would you like some help carrying something?
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[Probably spent the entirety of Tuesday doing so all over the ship, hah.
Alright! Looks like they're both ready, yup. Time to take the usual cursory look. What's the room like?
Ah, the answer to that question has been posted below]
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It's a nice little bedroom - when I say nice, I do mean Really Fancy. A beautiful four-post bed, sheets that are like ten times as soft as any of yours...
Looks like there's a writing desk and some stuff over by the window on some tables, if you want a couple convenient places for investigators to investigate! ]
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Anyway, Data's attention is drawn to the writing desk, obviously! What's going on here?]
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There's a couple papers on the desk and a bulletin board above it, for starters? ]
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okay
Anything important that our resident robotics expert can glean from these?]
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One is for those flying maintenance robots - they're referred to as surveyors, and seem equipped for, well, maintenance!
The other is for a complex humanoid animatronic - fun fact, one of the components is a shell for the hands that matches the hand Constantine found all those weeks ago. ]
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Anything else notable about the blueprints, or is it desk time?]
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Looks like some more blueprints, this time for the SS Swift herself! ]
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I...think I'll take a look over there...
[To the tables, yup. So! What's the nature of this stuff over here?]
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For now, he probably see what else is there to be noticed other than dirty dishes]
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Well, there's the weird robot thing next to the table, first off - that's probably the most obvious thing. ]
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The weird robot thing, for example, may be an important thing. Time to handle potentially delicate stuff because clearly Filbo is the grumpus for the job -- he totally isn't. Can he grab it to take a look?]
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Well! Better be careful with this or else there'll be a death in the middle of this investigation log and that'd be a bummer. So! Any idea about this robot thing's function -- if shooting people isn't all it's for?]
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So! What's up with this wire stand? How big is it? Any signs of what may have been on it at some point?]
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... Oh I hate to have to ask this question, but hey Filbo, do you know what a human heart is shaped like? ]
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