bathymetric: (R3 Mods)
[ After a time, as always, your investigation is interrupted by the Mayor's now-familiar voice, calling out to you over the loudspeakers. ]

And that's gonna be time. Pack it in, everyone, bring what you're gonna bring because it's trial time.

[ There are so many bathyspheres missing, you cannot help but notice, as you all pile into the station for your standard trip down to the trial room. Your number has dipped to about a third of its original size - a fact that becomes even more evident when you reach the circle of podiums at the bottom of New Rapture's ocean trench. ]

You all know why you're here. Someone killed Pillage Idiot, and it's your job to figure out who. This is your sixth one, I sure hope you have the procedure down by now.

[ Welcome to your sixth trial. ]
bathymetric: (R3 Mods)
Another Friday. The air is strangely cold as you wake, potentially wondering if this week will follow the trend of the last two. How can you afford to keep bleeding people like this? Surely this isn't sustainable. One way or another, some kind of reckoning has to be coming.

But before that reckoning, there's one more time you need to go back into the breach. You hope not, but... it was one hell of a motive this week, after all. Up and at 'em, gang. Helios Suites is body-free, so you can grab a breakfast or something before heading out, but... for one last time, there's something out there for you to find.
bathymetric: (R3 Mods)
Good morning, New Rapture. A new day is dawning.

Less than ten of you left, now. The halls of your little slice of Rapture sure must feel empty now, hm? Even compared to their general size, you're going to naturally find yourself more and more alone more and more often. That's just statistics.

You may find yourself flagging. You may find it difficult to move on. Your captor has offered you so little respite, so little in the way of answers. The ocean is dark and foreboding. But remember this: in the darkest times, the brightest lights can shine.

As you wake once again on Sunday, there's another wing of New Rapture open to you, smaller than the ones before it. More to see, more to find, as your ally the vending machine might say.



SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY

[ ooc: Welcome to the seventh week of Unknown Seas Round 3! Please make sure to mark any investigation toplevels accordingly, post your ac, and you can reach either Mayor Fontaine or Eleanor for conversations! ]
bathymetric: (Default)
Another Friday morning. A few days into Captain Jack threatening your loved ones. The sun rises, and so do most of you - well, those of you who are still left. There's a stillness to the air, the clouds outside looming over you all.

There were more than half of you still left yesterday. Is that still the case today? Will it still be the case tomorrow?
bathymetric: (Default)
Good morning, passengers. Happy Sunday. Happy New Year.

Another week, another three gone in the case alone, not to mention Chloe earlier in the week. Even as you gain access to another floor, the ship by now must be starting to feel more empty than ever. It's been a long time by now, approaching two months.

Where do you think you'll be, in two months more time?

The clouds have begun to gather around the ship, this week.



SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY

[ ooc: Welcome to week 7, everyone! Remember to turn in AC here and coins for regains over here! If you wish to get in contact with the npcs, Davy Jones is over here, and The Captain is over here! And as requested, profiles are accessible here. ]
bogwife: Whoa, Death (Oh Death)
[Everything keeps happening so much and the only real constants are death and parties.

Zerinda takes the initiative to plan things this time, with Della helping her deliver the invitations either being slipped under doors again.]




[It gives everyone an hour or two to settle down from the investigation and trial. By 6 on the dot the tables in the lounge are packed with miscellaneous vending machine snacks, a large pot of a thick and warm white stew, a plate stacked with biscuits and cupcakes. So many cupcakes. Mira has been coping well with her stress.

There's also several bottles of wine, hot coffee and hot chocolate waiting for anyone thirsty.

Welcome to the party, ya'll.]
bathymetric: (Default)
Alright, same as every week before this - gather at the Vault Door so my Assistant can let you in. And I can start hoping to salvage at least the aquarium.

[ The Assistant, nee Failsafe, stands in her armor at the ready when you arrive, not saying a word and simply unlocking the door and elevator for you to head on down to the trial room. Second verse, same as the first five verses, but a whole lot quieter and a whole lot meaner.

The elevator is a lot emptier now, isn't it? Your number has fallen yet again since the last time you were here. Feels like yesterday, or maybe forever ago? Time's feeling pretty weird right about now, but trial days are for getting locked into the moment. You're here, you're present.

You're running out of allies.

The screens are the same as ever, though, and lower as you enter. ]


I see you haven't decided to continue to increase the number of bodies this week. Perhaps something to be thankful for, in all of this. Hotshot is dead, and the responsibility of finding his killer falls to you. Hopefully this is all old hat to you by now, no?

[The screens rise.

Welcome to your sixth trial. ]
bathymetric: (Default)
It's Friday again, never a sign of great things in this place. There's a foreboding sense of... something in the air, though you have no idea what it could realistically be. There's nothing immediately off as you leave your rooms, but... it's of note that you do still have your powers. So maybe nothing bad happened after all! Look how small your number is, have you finally gone a week without killing just through the elimination of sheer volume alone? It's easy to hope so! And easy to think so, given the whole of Area A is clear.

So why won't that sinking feeling go away?
bathymetric: (Default)
Another Saturday gone and just like that you wake on Sunday, down five of your number. The largest dent taken out of you at once so far - it's surely noticeable, the head count being cut by a third. Almost enough to make you wonder how many of you will even be left by the next motive or two. Surely this isn't a sustainable rate for body counts to increase... right?

There's a new and, it looks like, final wing of the building to explore, bringing everything full circle. Maybe you'll get some more answers to some of the questions and mysteries of this place there - or at least, you can certainly hope for them. Time to turn your investigative eyes towards one last batch of rooms, who knows what you might find?

Angel remains around at night, her appearances much more common now that... well, she's certainly seen a downtick in necessary surveillance work, hasn't she? The app giving you a line to The Professor remains open, and well... whatever's going on with that ouija in the library continues to happen! You're not suffering from a shortage of leads, at least, even as things get more bizarre.

Something's going to have to give here, eventually. Right?



SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY

[ ooc: Welcome to your last player case week! AC is over here, regains as always are over here, and... well, enjoy! After this we get to take our big turn towards the Serious. ]

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Unknown Seas - An Underwater Murdergame

August 2022

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